AI Insights · Timothy · April 2024
Top 5 Entertainment Mascot Games on iOS in the UK: Q1 2024 Performance
An overview of the performance of the top 5 entertainment mascot games on iOS in the UK for Q1 2024, including trends in revenue, downloads, and active users.
The first quarter of 2024 saw notable performances from the top 5 entertainment mascot games on the iOS platform in the United Kingdom. Here is a detailed look at their trends in weekly downloads, revenue, and active users.
World of Peppa Pig: Kids Games
Weekly revenue for this game fluctuated throughout the quarter, peaking at approximately $30K in the last week of February. Downloads saw a decline from 5.5K in early January to around 4K by the end of March. Active users started at around 21K at the beginning of the quarter and dropped to nearly 17.6K by the end of March.
Angry Birds Dream Blast
This game experienced relatively stable weekly revenue, ranging between $22K and $29K. Downloads showed an improving trend towards the end of the quarter, reaching about 1.8K in the last week of March. Active users remained fairly steady, fluctuating around the 19K to 20K range.
Disney Emoji Blitz Game
Revenue for this game varied significantly, peaking at around $24K at the end of January and February. Downloads were on a downward trend, starting at 2.9K in early January and dropping to approximately 1.6K by the end of March. Active users decreased from 10.2K at the beginning of the quarter to around 8.1K by the end.
SpongeBob Adventures: In A Jam
Weekly revenue for this newer game showed a rising trend, reaching close to $4.9K by the end of March. Downloads peaked at 4.4K in early February but settled at about 3.4K by the end of the quarter. Active users grew from about 6.7K in early January to around 7.5K by the end of March.
MY LITTLE PONY: MAGIC PRINCESS
This game saw its highest weekly revenue at approximately $4.6K in the last week of March. Downloads fluctuated, peaking at around 1.7K in late January and then decreasing to about 824 by the end of March. Active users increased from 5K in early January to around 7.7K in mid-February, before stabilizing around 6.9K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower's website.